Updated | 2022-06-03 |
Developer | EugeneLoza |
Language | en |
Total size | 538mb |
Platform |
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Piratess in Distress
Once upon a time ruthless pirates ruled the seven seas. But the time has changed. As the Admiral of Royal Navy it's your assignment to make the sea safe again. Battle, capture and tame piratesses to increase your rank in the ultimate pursue to track down and bring to justice notorious Sabre D'Orage.
This project is abandoned
This means it is "released" almost as-is, without proper art, tutorial, balancing, several game modes, game saving, etc. But on the bright side we have a lot of bugs.
Reason: it needs too much art, at least 300-400 hours of drawing. And as I'm a bad painter I'd rather focus on gameplay-oriented game with less demand for graphics quantity and quality, and therefore this project is unlikely to receive any further development... Unless someone with enough skill and dedication decides to contribute missing art, it's a free and open-source project after all ;)
Content warning
This game contains material suitable only for mature audience (cartoon nudity).
About the game
Piratess in Distress is a "strip version" of Sea Battle (aka Battle Ship) game.
The goal of the game is to find enemy ships on a rectangular field by shooting at specific tile and destroy opponent's ships faster than the piratess destroys yours. Ships are linear, occupy one or more tiles on the map and cannot touch each other except by corners.
Each of opponent's ship is liked to one article of piratess' clothes. Destroying all large ships allows you to use rope to tie up the enemy to prevent her from attacking and escaping. If the battle is won with the opponent tied up, the piratess is captured.
You can "tame" the captured piratess in the Lower Deck. After tamed, the prisoner provides a persistent rank bonus that increases the size of your field, amount of your ships, number of props and allows you to win against stronger opponents.
Some opponents have quirks that alter their behavior making fighting them harder or easier.
As you progress through ranks and defeat bosses, you unlock stronger enemies and more props to counter their quirks.
Credits
Game by EugeneLoza
Created in Castle Game Engine ().
Additional graphics by Petr Kratochvil, Lorc, Delapouite, Sbed.
Fonts by Rafael Souza, Bruno de Souza Leo, Nate Piekos
Sound by Kinoton, Kodack, Deathscyp, Bertsz, petenice, D.jones, bananplyte, altfuture, HarpyHarpHarp, reg7783, Kenney
Music by Nene and Centurion of War
Download and install instructions
Game is available for direct download from various file storage providers. Install instructions can be found on developer website.