This is a Demo.
"Uncanny valley is a term used to describe the relationship between the human-like appearance of a robotic object and the emotional response it evokes. In this phenomenon, people feel a sense of unease or even revulsion in response to humanoid robots that are highly realistic."
"....the theory proposes that humanoid robots make us uncomfortable because they trip 'the same psychological alarms associated with a dead or unhealthy human.'"
"In aesthetics, the uncanny valley is a hypothesized relation between an object's degree of resemblance to a human being and the emotional response to the object."
What to expect for this demo:
Bugs | Typos | Mistakes | Unfinished Story | Lack of Interactive Objects
This is my first attempt at developing a game.
Title: Uncanny Valley | Genre: Horror-based RPG | Subgenre(s): Mystery/Thriller
Uncanny Valley is a game about the effects of mental illness(es) and how different kinds of people .Some people wallow away with the guilt of their actions.Some people can’t even handle their situations and so their mind mentally retracts that information from them, tucking it away within the back of their mind.
The game takes the characters in the game and makes them question who they really are, how their mental illness has affected them, and if they can even recognize themselves as human anymore; hence the name of the game being “Uncanny Valley”.
Promotional and example art placed below: