Updated | 2025-09-19 |
Developer | BananaStroke |
Patreon | bananastroke |
Language | en |
Total size | 90mb |
Platform |
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Rogue Femme
Rogue Femme is a roguelike deckbuilder set in a fantasy world filled with monster girls. But what brought you here?
Playing as a rogue, you are summoned by the queen to save her daughter, the princess, from an area where no one returns. On this adventure, you quickly realize that anyone weak enough will be transformed in body and mind into a monster girl, fighting later travelers and corrupting them as well. Will you keep your sanity and fight through those who have already lost theirs? Or will you succumb to the corruption and join them, failing your quest?
Starting with simple cards, you fight encounter after encounter, increasing the power of your deck after each fight or in a shop. Will you make the right choices and be strong enough to finish the run? Or will you need to restart from the beginning and use your gained knowledge for a better chance the second time? A randomly generated map with different enemies will keep you on your toes, so no two runs will be the same!
About Me:I'm B., and I'm currently creating the Roguelike Card Game called "Rogue Femme"! I'm a one-man army, so supporting me on Patreon/Subscribestar allows me to work more on the game and regularly update it.
Apart from increasing the speed of development with your support, you also get awesome rewards depending on the support tier you choose, like early access to the newest updates!
And Join the Community on Discord:
+ Added 6 New Events (mostly in Stage 3)
+ Multiple new Relics obtainable in the Events
+ New Cards obtainable in an Event
+ New Status effect: Heat (increases Burn Damage)
+ Added It's a Trap Images for Stage 3
Improvements/Bug fixes:
- Changed options "Exit Game" to "Exit to Menu"
- Improved the Progression saving (Monsterrank)
- Added a number for having Relic duplicates
- Added a Save Consent Choice Button
- Fixed a Bug, where the Shop image had text on it
+ Added new Player Transformations in stage 3:
Human/Demon/Goblin/Pond -> to -> Heavenly/Undead/Dragon
Improvements / Bug fixes:
- Fixed Bug where a enemy debuff targeted themself
- Fixed Bug, where you could open the Shop multiple times
- Added some new analytics in foresight of balance patches
-Click on each encounter until you have finished them all.
-Do not click on EXIT, or you will restart the run.
-Drag your cards from the hand onto the ally (to block) or on the enemy to attack.
-On the top of the card, the Energy needed is displayed. You have 3 Energy each round.
-If your HP reaches 0, you lose (this won't regenerate between encounters!).
-Strength and other Buffs do not carry on into the next encounter.
Leave a comment if you have any other questions :)
More levels per run, More cards, More enemies and bosses, Animations, Winning / losing scenes.
Check out the games made by my friends:<a href=" by Immoral Studios</a>
<a href=" Battle Action Cards [Arc Demo] by ArcanePengi</a>
<a href=" Hearts: One Amongst Five by Amidst Hearts</a>
Download and install instructions
Game is available for direct download from various file storage providers. Install instructions can be found on developer website.