Updated | 2019-11-23 |
Developer | PlatypusGames |
Language | en |
Total size | 653mb |
Platform |
Receive new games and updates instantly.
Rite of Tephra
How long can you survive the Rite of Tephra? Explore dangerous caverns with your grappling hook while fending off swarms of unrelenting monsters!
Action - Role PlayingGain experience, level up, and customize your character to suit your play style by distributing points among the four primary attributes:
Might: increases raw damage output and knockdown resistanceVitality: increases maximum health and slightly bolsters healing potencyAgility: determines critical hit chance, speed, and accuracyIntelligence: greatly improves healing potency, increases experience gain, and improves various utility abilitiesYour attributes affect more than just your combat performance. While subtle, many aspects of character movement are also driven by stats like speed. Feeling lost? Maybe some points in intelligence will help point you in the right direction. Tired of getting pushed around? Might should do the trick.
We also wanted death to have tangible consequences without being overly frustrating. As such, dying strips you of your wealth, unspent attribute points, and any experience progress to the next level. However, your current dungeon progress and spent points are all saved. To recover what you have lost, you just need to find your corpse! However, you will permanently lose those things if you die again before recovering, so tread carefully and watch out for falling rocks!
Every experience is unique and no two levels are identical. As you delve deeper into the caverns, they will steadily expand and become more labyrinthine. The harmony of the music is generated along with the shape and color of the caves, and changes as you move through it!
Every enemy has procedurally generated stats, which in turn determine their behaviors and abilities. Enemies relentlessly hunt down the player using a sophisticated artificial intelligence system that combines of conventional path-finding techniques and custom dynamic obstacle avoidance algorithms. This system allows terrestrial enemies will crawl on walls and ceilings to reach you and airborne enemies home in on your position like heat seeking missiles.
Grappling HookDid we mention that you have a grappling hook? Use it to traverse the caves in style, rappelling down cliffs or ascending to new heights with ease. Smack against a stalagmite and go rag-dolling! Target distant monsters to reel them in for a quick kill or pull yourself to them for a free ride.
Early AccessSince the game is still in the early access phase, we didn't want to force you to buy an incomplete (and potentially buggy) game. If you want to help complete Rite of Tephra, please consider donating! Donations will keep development running smoothly, allowing us to flesh out the story, include more features, enemies, levels, sounds & music, and help us stomp any bugs.
About Us: Platypus GamesWe are two brothers who love using our technical and academic backgrounds for nefarious purposes: namely, developing games.
Will Hembree: programming, character, enemy, & vfx design, and procedural props. Background in mechanical engineering, materials science, and visual art.
Paul Hembree: programming, sound design, procedural terrain and music. Background in composition and computer music.
Download and install instructions
Game is available for direct download from various file storage providers. Install instructions can be found on developer website.